Sunday, October 31, 2010

2D Stop Motion: ANM201 – Week 9


Okay, so now we start a phase of transition. We are moving from traditionally hand-drawn 2D animation into working with Adobe After Effects, and to segue into it we are doing a traditional 2D stop motion piece of animation. Build a puppet, set up a ten second story, shoot it one frame at a time on a camera, then polish it in either Premiere of After Effects. Well, this has been a fun project – though as always I have over engineered the model. My King Ghidorah has WAY too many joints for a simple ten second shot. Oh well. I think I should have shot more cells, but I can package what I have fairly nicely and do some padding with interstitial text. Once I through in some music and sound FX it should play fairly well. We'll see so stay tuned.

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